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Niagara Cabin Expedition - Game level Concept Art
Project type
Concept Art
This immersive game level, titled Niagara Cabins Expedition, is a fully developed environment crafted to evoke the spirit of adventure and discovery. Set within the rugged, misty landscapes surrounding the Niagara region, the level features a series of remote, weathered cabins nestled in a dense forest near cascading waterfalls.
The project began with original concept art to establish the mood and atmosphere, emphasizing natural elements, isolation, and a sense of mystery. From there, I modeled the assets in 3Ds Max, creating detailed structures, terrain features, and props that reflect both realism and stylization. Once the models were complete, I assembled and textured the environment in Unreal Engine, using a combination of custom materials and lighting techniques to enhance the sense of depth, weather conditions, and time of day.












